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Places for People - Assessing user needs - Children's play needs in housing areas |
© Anne R. Beer, 1997 |
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Involving
the users 8.1 The problem now
facing the community is that the environment of the
modern high and medium density housing area makes
it a difficult task for parents to keep control of
their children. Combined in many of the poorer
estates with a low level of education, that means
that parents sometimes give up trying to socialise
their children. In this
situation, if parents are to play a part in
reversing current social problems, they and other
adults living on the estates should be informed
constantly about the needs of children. 8.2 If measures
developed by planners and designers to create
better environments for children are to succeed, an
atmosphere of understanding is needed which will
increase the involvement of the community as a
whole. Design solutions are only a part of a whole
range of social and economic strategies needed to
improve life in cities, both for adults as well as
children. 8.3 Always remember
that play spaces and playgrounds are only a small
part of the solution for providing for children's
play activities. Children play everywhere - all the
time - you need to allow for that in all your
design solutions. Whenever there
is an existing community you must work with the
local people in order to find out what they want
their children's play environment to be
like. 8.4 In developing
an understanding of the local community's needs, it
is worth remembering that the approach most people
think of first - to use questionnaires - is an
unreliable guide as to what a community really
needs. When interviewed about an issue that they
have never had to address before, many people tend
to tell you what they think you want to know,
rather than really work out what they themselves
think - a much more difficult task. 8.5 The best method
of getting at what people really want is working
with rough models of the spaces available and brain
storming what could happen there. This should then
lead on to addressing the question of what can
really be afforded. The more effort that the
community puts in at the site planning and design
stages, the better value they will get from the end
product - they can claim ownership - it is 'theirs'
(see Sheat, 1993 for further ideas about how to
work with the public to design play
provision). |
Designing for play in housing areas Solutions - local planning for play Involving the users
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Text and illustrations (unless stated otherwise) © Anne R. Beer, Map21 Ltd, 2001, all rights reserved. Terms of use: Any involved in education or training may copy the contents of these web pages with the proviso that they always make reference to the origial copyright. |
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Latest update 19 Dec 2003